{"name":"Misty Blossom","created_by":"Melissa Wiederrecht","description":"Misty Blossom is a single output from a procedural algorithm that I developed using Adobe Substance Designer during my years designing seamless patterns for surface pattern design.\n\nI consider the work generative, even though no code was used, and a scan of a real watercolor texture has been incorporated.  The algorithm I designed incorporates randomness, can output infinite variations, and even the real watercolor texture has been jumbled about and made seamless before being overlaid.\n\nThis was a special algorithm to me when I first designed it because I consider it the first time I realized I could use a technique called a 'variable blur' to make it look like an image has been damaged with water.  I went on to eventually use this technique (using code) in my Artblocks Curated Collection called Sudfah, and in many other purely generative pieces as well.","attributes":[{"trait_type":"Artist","value":"Melissa Wiederrecht"},{"trait_type":"Seamless","value":"True"}],"image_details":{"bytes":1819576,"format":"JPEG","sha256":"69e728e099f11b0505e36289d7c8b93646c947a74abe5107e5b66132d217e865","width":4096,"height":4096},"image":"https://arweave.net/xZGyxJKlBDGLwnhwqkprPNeZ5SeEEoEGpxDDdYbJ5NI","image_url":"https://arweave.net/xZGyxJKlBDGLwnhwqkprPNeZ5SeEEoEGpxDDdYbJ5NI"}